Activity
A single screen in an application, with
supporting Java code, derived from theActivity class. Most commonly, an activity is visibly represented by a
full screen window that can receive and handle UI events and perform complex
tasks, because of the Window it uses to render its window. Though an Activity
is typically full screen, it can also be floating or transparent.

public class Activity extends ApplicationContext {
protected void onCreate(Bundle savedInstanceState);
protected void onStart();
protected void onRestart();
protected void onResume();
protected void onPause();
protected void onStop();
protected void onDestroy();
}
protected void onCreate(Bundle savedInstanceState);
protected void onStart();
protected void onRestart();
protected void onResume();
protected void onPause();
protected void onStop();
protected void onDestroy();
}
Method
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Description
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Killable?
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Next
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Called when the activity is first
created. This is where you should do all of your normal static set up: create
views, bind data to lists, etc. This method also provides you with a Bundle
containing the activity's previously frozen state, if there was one.
Always followed by onStart().
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No
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onStart()
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Called after your activity has
been stopped, prior to it being started again.
Always followed by onStart()
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No
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onStart()
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Called when the activity is
becoming visible to the user.
Followed by onResume() if the activity comes to the foreground, or onStop() if it becomes hidden.
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No
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onResume()or onStop()
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Called when the activity will
start interacting with the user. At this point your activity is at the top of
the activity stack, with user input going to it.
Always followed by onPause().
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No
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onPause()
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Called when the system is about to
start resuming a previous activity. This is typically used to commit unsaved
changes to persistent data, stop animations and other things that may be
consuming CPU, etc. Implementations of this method must be very quick because
the next activity will not be resumed until this method returns.
Followed by either onResume() if the activity returns back to the front, or onStop() if it becomes invisible to the user.
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Pre-HONEYCOMB
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onResume()or
onStop() |
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Called when the activity is no
longer visible to the user, because another activity has been resumed and is
covering this one. This may happen either because a new activity is being
started, an existing one is being brought in front of this one, or this one
is being destroyed.
Followed by either onRestart() if this activity is coming back to interact with the user,
oronDestroy() if this activity is going away.
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Yes
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onRestart()or
onDestroy() |
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The final call you receive before
your activity is destroyed. This can happen either because the activity is
finishing (someone called finish() on it, or
because the system is temporarily destroying this instance of the activity to
save space. You can distinguish between these two scenarios with the isFinishing() method.
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Yes
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nothing
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